Saturday, January 25, 2020

Adventure Education and Wilderness Sports Essay -- Physical Education

Are you ever satisfied when you do something and do not receive the results you want? I know you are not and nobody is. Everyone wants improvement in the world and people are happy and satisfied when everything is right. This concept can be applied to the world of physical education in today’s society. Obesity has slowly become one of the most problematic diseases that exist in the United States and the world today. The U.S. has been greatly impacted by this disease and more and more people in today’s society are overweight, unhealthy, and out of shape. Everyone knows that this issue needs to be fixed but in order to fix a problem you need to discover where the problem comes from. Many people blame food companies, which sell unhealthy food to people; others blame the media for promoting things such as junk food or video games. Other people blame the physical education systems in schools. Many people believe that physical education is not doing enough to help childr en and younger generations develop healthier habits. There is no doubt that society needs to change from being unhealthy and overweight to physically active and healthy, but many changes need to be done in society to do so, and making adjustments to physical education must be done. Physical education exists in schools to help students perform physical activity in schools and promote healthy lifestyles. It is extremely important that physical education teachers promote physical activity and healthy diets to young students because they are the ones who will be at risk of developing health issues such as obesity. Physical educators need to teach the younger generation the proper way to stay healthy so that they will continue to be physically active outside of phys... ...ntinue to do these activities to stay physically active. The younger generation needs to be taught these activities rather than team sports, because when they grow older volleyball, soccer, and basketball are harder to fit into your life than hiking or cycling for example. There is no doubt that physical education programs across the nation need to be adjusted or changed, and implementing Wilderness Sports and Adventure Education is an effective decision. Works Cited Kelly, L. E., L. Kelly, and V. Melograno. Developing the physical education curriculum: An achievement-based approach. Human Kinetics Publishers, 2004. Print. . Project adventure. advancing active learning. N.p., n.d. Web. 4 Apr 2012. . Siedentop, D. Introduction to physical education, fitness, and sport. 7. McGraw-Hill Humanities/Social Sciences/Languages, 2009. Print.

Friday, January 17, 2020

Diana Cazares Photo Write Essay Nightlife

He was born on October 7, 1891 in New Orleans, Louisiana and died on January 16, 1981 at the age Of 89 in Chicago, Illinois. He is one of the major contributors to the Harlem Renaissance, or the New Negro Movement, a time in which African American art reached new heights not only in New York but across America. His early paintings of night scenes, and crowd scenes were influenced by jazz culture, and are perhaps his most popular and most prolific. It looks like with all the dancing, drinking, and socializing going on, they would forget the outside world.I can imagine how troubles would slide off, for a moment of fun and abandon. I hope can give this painting justice with my words. Sincerely, Diana Cares Dry. Marcia Mitchell English. 1301 . VII Archibald John Motley Jar. American, 1891-1981 Nightlife, 1943 â€Å"Nightlife† came across this painting after searching and searching all of the links provided. I am drawn to vibrant colors, music, and dancing, so it was no surprise th at this particular painting had caught my eye. Music helps me in my troubled times, somehow sways my thoughts to more positive ones.What Archibald depicts in this painting is a contrast as to what was going on in reality. Racism roamed among African-American society but in the midst of this club, all you can see is people making the most Of their life, relishing in the jazz music. As stare at this picture, I see a crowd of African-American people enjoying a night at a cabaret, as it was called back then. In the background you see two bartenders tending to the needs of their customers. The wall is lined with countless selection of spirits, tempting the already intoxicated patrons.You can see people sitting down at the counter, awaiting someone to pull them up to dance and forget the outside world. Others are already looking three sheets to the wind, their heads on the counter. Couples sitting at tables, equally taking pleasure in the music, yet still caught up in each other. The musi c seems to be stimulating their senses into wild abandon. There's a jukebox to the right blasting the invigorating tunes. So much movement every. Veer with people dancing to the music, you could almost hear it from the look on their faces.The women fully clad in their best dresses outfitted for exactly this scene. Blue, green, yellow, purple, red colors inviting you to look intently at such uninhibited fun, almost making you wish you were in that scene yourself.

Wednesday, January 8, 2020

Online Gaming Addiction Using Official Mental Disorder Essay

Kuss and Griffiths (2011) This study suggest that excessive gaming may actually lead to symptoms that substance addicts commonly experience from their abuse of different drugs. Games usually apply to children, adolescents and young adults. These groups are at higher ricks for developing gaming addiction because they are still growing. The review wants to present the classification basis of online gaming addiction using official mental disorder frameworks (Kuss Griffiths 2011). To also identify other studies that go into detail about online gaming addiction in children and adolescents, also show the findings and pit them against related mental disorder criteria. The empirical review in this study shows first how much children and adolescents have put into gaming over time. In 2010, both video and PC game software retail sales amounted to approximately $15.5 (US) billion (as cited in Johnson, 2011). Games now have the ability to create massive worlds that let players develop their own alter egos and avatars as they see fit. Having the whole world to join into with anyone one at any time at any location that the user sees fit; making extremely massive committees that grow day to day. Making these games fully immerse in a virtual reality setting, in which the world can be shape as those deemed it to be shaped. A recent systematic literature review suggests that it is particularly excessive engagement with â€Å"Massively Multiplayer Online Role-Playing Game† (MMORPGs) that canShow MoreRelatedIs Internet Addiction Disorder? Essay1483 Words   |  6 Pages Internet addiction disorder, more commonly called problematic Internet use, refers to excessive computer use which interferes with daily life. Internet overuse, problematic computer use, or pathological computer use, problematic Internet use, or Internet addiction disorder. 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